Whirlpuzzle

About Whirlpuzzle

Find a path to the goal, by rotating the puzzle to displace obstacles and reach inaccessible locations! But beware, whirling too much will only confuse you…

Can you solve all 7 levels in Whirlpuzzle? Good luck!

Whirlpuzzle

How to play

Controls - keyboard

The goal is marked by an X.

Move your avatar by pressing left or A or right or D. You may also push blocks. Gravity pulls all downwards.

Press up or W to rotate the puzzle clockwise and down or S to rotate it counterclockwise.

Press X to enter Preview Mode, in which you may rotate clockwise by pressing right or D and counterclockwise by pressing left or A. In Preview Mode, nothing falls until you confirm, by pressing X again.

Press Z to undo a move. Press R to restart the level.

Controls - touchscreen

Tap to simulate pressing X and swipe to simulate an arrow keypress.

Level navigation

Press L or click Level X/Y or Select level in the game bar to navigate freely between all levels..

Type the level number directly with 0 1 2 3 4 5 6 7 8 9, press Tab/Shift+Tab or Left/Right to cycle through levels, Enter or Click to confirm, Esc or L to cancel.

Fullscreen

Toggle Fullscreen by pressing F.

Credits

Whirlpuzzle by Pedro, 2018.

Music

Background music by Tim Beek.

Music tracks in Whirlpuzzle
Track
I'm in space

Game Engine

Made with Puzzlescript and Pedro PSI's game bar!

Special thanks

S. Mattison, Mark Richardson (Hand-e-food), Lukas Schüller and Alan Hazelden for varying levels of feedback.

Joel Fox for spotting an important bug in block-pushing physics.

F.A.Q.

Were puzzle games with a similar theme made after Whirlpuzzle?

For instance, Joshua Stone's Rotate and Egor Dorichev's Ma Puzzle.

Changelog

01/2019

Blocks that are stuck at some point in a sequence now won't push blocks located further away in the same sequence.